THE HISTORY OF CHESS AS A CULTURAL PHENOMENON
DOI:
https://doi.org/10.31110/2616-650X-vol14i6-018Keywords:
chess, development history, educational tool, cultural phenomenonAbstract
This article provides a comprehensive analysis of the origins, evolution, and cultural significance of chess in world history. It traces the development of the game from its early forms in ancient civilizations of the East to the establishment of classical rules in medieval Europe and its subsequent global spread. The function of chess as a universal language of intercultural communication is identified, facilitating dialogue between people regardless of their cultural differences. The paper explores the transformation of chess from a privileged intellectual practice – the ‘royal game’ at the courts – into an accessible and popular form of leisure, sport, and intellectual development. Particular attention is paid to the institutionalization of chess as a competitive activity, specifically to the establishment of the tradition of matches for the world championship title and the formation of an unbroken line of world champions. The impact of the computerization of chess is analyzed, from the emergence of the first chess programs to the development of modern artificial intelligence systems, which have significantly transformed the theory and practice of the game. The role of chess in the development of logical thinking and cognitive skills is examined. The history of research into the use of chess for educational purposes is studied, and the evolution of scientific approaches is demonstrated, ranging from the analysis of chess players’ thinking to the consideration of chess as an effective means of developing schoolchildren’s intellectual abilities and learning competencies. At the same time, it is indicated that its effectiveness is not automatic and requires systematic integration into the educational process. Examining chess across various historical and functional dimensions has allowed us to trace its continuity as a cultural phenomenon over the centuries. The results obtained highlight the interdisciplinary nature of research into chess as a subject of the humanities. In conclusion, it is demonstrated that chess is a multidimensional cultural phenomenon that combines intellectual activity, social interaction, and educational potential.
References
Ходосенко О.Ю. Гра у шахи та її вплив на формування інтелектуальних якостей особистості. DSpace Південноукраїнського національного педагогічного університету імені К. Д. Ушинського. 2012. URL: http://dspace.pdpu.edu.ua/bitstream/123456789/14342/1/Khodosenko.pdf
Binet A. Psychologie des grands calculateurs et joueurs d’échecs. Paris: Hachette. 1894. URL: https://gallica.bnf.fr/ark:/12148/bpt6k771022/f13.item.texteImage
Chase W.G., Simon H.A. Perception in Chess. Cognitive Psychology. 1973. № 4(1). С. 55–81. https://doi.org/10.1016/0010-0285(73)90004-2
De Groot A.D. Thought and Choice in Chess. Berlin; Boston: De Gruyter Mouton. 1978. https://doi.org/10.1515/9783110800647
Eales R. Chess: The History of a Game. London: Batsford. 1985. URL: https://archive.org/details/chesshistoryofga0000eale
Franklin B. The Morals of Chess. American Literature. 1786. URL: https://americanliterature.com/author/benjamin-franklin/essay/the-morals-of-chess
Gobet F. Chunking Models of Expertise: Implications for Education. Applied Cognitive Psychology. 2005. № 19(2). С. 183–204. https://doi.org/10.1002/acp.1110
Hooper D., Whyld K. The Oxford Companion to Chess. Oxford: Oxford University Press. 1992. URL: https://archive.org/details/TheOxfordCompanionToChessFirstEditionByDavidHooperKennethWhyld
Jerrim J., Macmillan L., Micklewright J., Sawtell M., Wiggins M. Chess in Schools: Evaluation Report and Executive Summary. London: Education Endowment Foundation. 2016. С. 57. URL: https://files.eric.ed.gov/fulltext/ED581100.pdf
Maharaj S., Polson N., Turk A. Chess AI: Competing Paradigms for Machine Intelligence. Entropy. 2022. Т. 24, № 4, 550. https://doi.org/10.3390/e24040550
McGrath T., Kapishnikov A., Tomašev N., Pearce A., Wattenberg M., Hassabis D., Kim B., Paquet U., Kramnik V. Acquisition of Chess Knowledge in AlphaZero. Proceedings of the National Academy of Sciences. 2022. Т. 119, № 47. https://doi.org/10.1073/pnas.2206625119
Meloni C., Fanari R. Chess Training Effect on Meta-Cognitive Processes and Academic Performance. Advances in Intelligent Systems and Computing / ed. D. G. Sampson, D. Ifenthaler, P. Isaías, M. L. Mascia. Cham: Springer, 2019. С. 387–393. https://doi.org/10.33965/celda2019_201911L048
Monika, Patel A., Pani T. K., Singh S. A Theoretical Analysis of the Development and Design Principles of NNUE for Chess Evaluation. International Journal of Research and Innovation in Applied Science. 2025. Т. 10, № 4. С. 625–637. https://doi.org/10.51584/IJRIAS.2025.10040053
Murray H. J. R. A History of Chess. Oxford: Oxford University Press, 1913. URL: https://archive.org/details/AHistoryOfChessHJRMurray
Sala G., Gobet F. Do the Benefits of Chess Instruction Transfer to Academic and Cognitive Skills? A Meta-Analysis. Educational Research Review. 2016. № 18. С. 46–57. https://doi.org/10.1016/j.edurev.2016.02.002
Silver D., Hubert T., Schrittwieser J., Antonoglou I., Lai M., Guez A., Lanctot M., Sifre L., Kumaran D., Graepel T., Lillicrap T., Simonyan K., Hassabis D. A General Reinforcement Learning Algorithm That Masters Chess, Shogi, and Go Through Self-Play. Science. 2018. Т. 362, № 6419. С. 1140–1144. https://doi.org/10.1126/science.aar6404
van den Herik H. J., Uiterwijk J. W. H. M., van Rijswijck J. Games Solved: Now and in the Future. Artificial Intelligence. 2002. Т. 134. С. 277–311. https://doi.org/10.1016/S0004-3702(01)00152-7
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Богдан Полуліх

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
- Authors grant the journal a right of the first publication of the work under a Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0)that allows others freely to use (read, copy and print) submissions, search content and link to published articles, disseminate their full text and use them for any legitimate non-commercial purposes (i.e. educational or scientific) with the mandatory reference to the article’s authors and initial publication in this journal.
- Original published articles cannot be used by users (exept authors) for commercial purposes or distributed by third-party intermediary organizations for a fee.


