[1]
A. Kharkivska, A. Prokopenko, and K. Dmytrenko, “GAMIFICATION AS A TECHNOLOGY OF PROFESSIONAL SOCIALIZATION OF HIGHER EDUCATION STUDENTS IN A HIGHER EDUCATIONAL INSTITUTION”, Osvìta, ìnnovatika, praktika, vol. 13, no. 10, pp. 158–163, Dec. 2025, doi: 10.31110/2616-650X-vol13i10-021.